Hi, in my previous thread, maybe I express myself badly, (sorry, EU). How can you notice my English is very bad, and help with the translator Would you like to know your opinion about the current Rampage? For me it's a hero too annoying especially his ultimate, I'm not the only one who thinks this. Would you like to be reversed?
↧
Old Rampage
↧
[Help] New Jungle
I have not really put much time into jungling ever since the new jungle came about, but I am having difficulty learning the rotation for proper farming. It seems like ever since they changed it around, I find myself dying faster more often If i do not want to run all the way to the other yellow camp for farm efficiency until I am stronger. How am I supposed to rotate throughout this reworked jungle? I'm practicing legionnare a bit but feel free to use any hero, just leave out the obvious ones like ophelia who can take a hard right away. This is about learning an efficient rotation. If you have any replays I would love those as well, thank you very much.
↧
↧
[Exploit] All heroes go back to the pool due to DC icon
I'm not a fan of conspiracy theories, but sometimes when I play with/against some smurfs and streamers, the same thing happens. Especially today.
Replay
#155949113
#155948734
The game starts peacefully, some minutes pass without a trouble, and then the game starts lagging for everyone. We all get disconnected, reconnect and struggle to play until the suspected players finally take the advantage. When they are on the upper hand, lag stops and they finish the game.
During the lag, the game continues, creeps proceed and some players' heroes don't go back to base since they changed it from the options by unchecking "Move to spawn on disconnect".
Replay
#155949113
#155948734
The game starts peacefully, some minutes pass without a trouble, and then the game starts lagging for everyone. We all get disconnected, reconnect and struggle to play until the suspected players finally take the advantage. When they are on the upper hand, lag stops and they finish the game.
During the lag, the game continues, creeps proceed and some players' heroes don't go back to base since they changed it from the options by unchecking "Move to spawn on disconnect".
↧
[Crash] Oh no? Is it dead?
Hello,
Someone probably wondering the same as me.. title pretty much sums it up..
Is the game dead or is it an ongoing patch?
I am crying ATM.
Someone probably wondering the same as me.. title pretty much sums it up..
Is the game dead or is it an ongoing patch?
I am crying ATM.
↧
[Mech-List] client version
i can matchmaking. it shows me a message that says that my client version is not compatible with the matchmaking.
What i have to do to play?
What i have to do to play?
↧
↧
Hon can be great again.
Hi there. Im a beta player and i am one of the players who want the game stay alive forever.
I am not good at english. So if i offend you with any of my words i appologise.
I couldn't keep my self away from writing my opinions about this game.
There are major issues about this game that needs to be accepted by everyone.
1- Interface is not hearth warming. When you pick heroes announer sounds bad. We should choose if we want it to be like it used to be or else.
For example when you pick pearl it says peaaaaaaaaaaarl. (Seriously what the heck is this) It doesnt suits for all. We may change it with pearls original sounds. It will be much better imo.
2- That goblin is annoying as hell. Greedy goblin makes me dont want to pay for anything. We should change its charecter that seems generous. It feels like he will rob your money.
3- If we insist team names ( legion - hellborne ) we should work on that theme. Put some epic stories behind it. Forexample in world of warcraft alliance and horde seems like they are
all good inside. When you pick horde you might feel like badass but still you believe that you are right. But in this picture hellborne is too much corrupted. Pure evil. Too gothic.
we may consider to create new 2 sides and make a really good stories behind it.
4- There is still no good music. For example when we are at the legion side there can be good music and the opposite for hellborne. On the other hand when we pick a legion character
fighting on hellborne team heroes can say " you tricked me to fight against my own people, what kind of magic is this" It is funny and protects the story behind it.
5- More girly stuff should be added in this game. For example there can be 2 different interface. Colorfull and hearth warming choice , old style.
After these changes marketting is the no.1 priority to save this game.
1- Give more gold for new members. For example we wellcome all new players. If you create an account and vertify with cellphone we give you 700 gold 1/4/2019 - 1/5/2019. Don't miss.
And maybe you can repeat that offer from time to time.
2- Focus on twitch. You may hire some good players like angry testie or you may hire some good looking girls to stream. There will be more interest in game.
3- Stay hungry and spend on marketting again and again.
I am not good at english. So if i offend you with any of my words i appologise.
I couldn't keep my self away from writing my opinions about this game.
There are major issues about this game that needs to be accepted by everyone.
1- Interface is not hearth warming. When you pick heroes announer sounds bad. We should choose if we want it to be like it used to be or else.
For example when you pick pearl it says peaaaaaaaaaaarl. (Seriously what the heck is this) It doesnt suits for all. We may change it with pearls original sounds. It will be much better imo.
2- That goblin is annoying as hell. Greedy goblin makes me dont want to pay for anything. We should change its charecter that seems generous. It feels like he will rob your money.
3- If we insist team names ( legion - hellborne ) we should work on that theme. Put some epic stories behind it. Forexample in world of warcraft alliance and horde seems like they are
all good inside. When you pick horde you might feel like badass but still you believe that you are right. But in this picture hellborne is too much corrupted. Pure evil. Too gothic.
we may consider to create new 2 sides and make a really good stories behind it.
4- There is still no good music. For example when we are at the legion side there can be good music and the opposite for hellborne. On the other hand when we pick a legion character
fighting on hellborne team heroes can say " you tricked me to fight against my own people, what kind of magic is this" It is funny and protects the story behind it.
5- More girly stuff should be added in this game. For example there can be 2 different interface. Colorfull and hearth warming choice , old style.
After these changes marketting is the no.1 priority to save this game.
1- Give more gold for new members. For example we wellcome all new players. If you create an account and vertify with cellphone we give you 700 gold 1/4/2019 - 1/5/2019. Don't miss.
And maybe you can repeat that offer from time to time.
2- Focus on twitch. You may hire some good players like angry testie or you may hire some good looking girls to stream. There will be more interest in game.
3- Stay hungry and spend on marketting again and again.
↧
Game dosent give me new patch, help.
Then I tried to download the full client but it says website not found when i click on the windows client.
Any fixes?
Any fixes?
↧
[Visual Graphics] Incorrect spider models (arachna ult) 2
ElementUser, I think you very quickly closed the topic without understanding what happened.
I looked at how everything works in practice. It turned out you repaired the spider models that appear after killing creeps, if Arachna is under the effect of the Staff of the Master.
The spider model that Arachna throws at the enemy remained the standard. Problem with the same avatars of both Arachna: ARACHNAE and BLACK WIDOW.
Can you look again at this bug?
I looked at how everything works in practice. It turned out you repaired the spider models that appear after killing creeps, if Arachna is under the effect of the Staff of the Master.
The spider model that Arachna throws at the enemy remained the standard. Problem with the same avatars of both Arachna: ARACHNAE and BLACK WIDOW.
Can you look again at this bug?
↧
Toxin Claws
What do you guys think about the item toxin claws?
↧
↧
[Spells/Abilities] Rhapsody - Disco Inferno Spell - The spell does no damage to creeps.
After the recent patch, disco inferno no longer damages creeps.
It does do damage to enemy heroes and it heals teammates + friendly creeps.
From what I read in the patch notes, disco inferno is the only buffed thing about my fav. hero, where they nerfed everything else.
But unfortunately, the spell is now broken.
Please fix my fav. hero if this is the case :)
Much love.
It does do damage to enemy heroes and it heals teammates + friendly creeps.
From what I read in the patch notes, disco inferno is the only buffed thing about my fav. hero, where they nerfed everything else.
But unfortunately, the spell is now broken.
Please fix my fav. hero if this is the case :)
Much love.
↧
missions- quests
Hello that, like many others. so that's why I come to give a suggestion again I would like them to add weekly quests or challenges, or anything that can reward us with skins or silver or plinkos
challenges like "win 5 games with devourer" "make a hatrick" "blood bath" "Get 15 assists in a game" for example that will motivate some like me to play more :)
challenges like "win 5 games with devourer" "make a hatrick" "blood bath" "Get 15 assists in a game" for example that will motivate some like me to play more :)
↧
Some quick changes that could improve Game Experience
I think the mute player option is absolutely necessary, however I would like to add that the automated chat messages that you can send with ALT + clicking on different things, for example "Hero missing", "I need $$$ to purchase an item", "Coming to gank" should be excluded when you mute someone or viceversa. It is annoying how childish players would mute you for any random reason (also should remove the automated "I added PLAYER to my ignore list, if they have grieved you..", I find it obnoxious and unnecesary to promote toxicity), which makes team communication harder, since you can no longer let them know game basics. If these messages are excluded with an antispam filter, game communication between ignored/muted players would improve; also considering that some players have the game in different languages, it would make it easier to communicate since they will automatically receive the message in their default language. I personally use the "alt messages" (don't know their actual name) a lot and have seen a lot of benefit.
The other thing I wanted to comment on is the hero selection screen in which everyone tends to pick whatever they want even though it would not benefit the team. Something I really like about games like Overwatch is that during hero selection you get "advices" from the game itself. For example "Too many support heroes, low team damage", "No tank heroes picked".... Hon already has the heroes filtered and classified (a classification which needs to be updated given recent changes IMO), I don't think it would too hard to implement such a system with the intend to balance hero picks by players and diminish game frustration when you end up with "madman, scout, dark lady, sandwraith and a legionaire in the jungle".
I saw another game (can't recall which) that during character selection would mention some individual player characteristics. What I mean by this is that for example, a given player with high KD, high XPM, high GPM, high win % among the other team members is the fittest to use a hard carry, whilst a player with high wards, high assists is the fittest for the support role; therefore having the game outlining these aspects of the player himself might help other players understand their role in the team. We all like to carry, but if i'm teamed up with a guy that has 2.3 KD and is obviously a better player than me, I will gladly support him in the short lane. This can already bee seen if you click on each player's stats, but what if it was mentioned in the selection screen?
The MVP voting at the end of the game should include more achievements, starting with mentioning "most wards placed", "most neutral camp stacks", "most wards countered", "most invisible heroes revealed assists" (I think carrying dust/rev wards is a HUGE contribution and is not rewarded), "something like most ganks/shutdowns"... and also, the medals should summate during the voting screen, meaning that instead of just "top hero damage" being the reason why you vote, add all the medals they earned, most kills, most damage, most assists.... currently it makes it look like it was a single contribution. MVP's should be rewarded somehow, the MVP medal is meaningless, players want to be rewarded somehow; which brings me to the last point.
Implement gold or improve silver rewards. Currently we are getting approximately 14 coins per win, which I consider really low, takes 150 games or more to get enough for an avatar. What if we could get a little bit more coins or even add 3- 4 gold coins per win or per MVP or per achievement, by leveling up... anything to reward hardcore old players,
As I said before, I am not a developer and do not know if these implementations are too complicated. They are just suggestions and I'd like to know what the community thinks and maybe see they taken into account for future patches. No intention to make anyone mad and thank you for reading the long post. Long Live HoN!
(OLD SAND WRAITH BACK PLEASE <3)
The other thing I wanted to comment on is the hero selection screen in which everyone tends to pick whatever they want even though it would not benefit the team. Something I really like about games like Overwatch is that during hero selection you get "advices" from the game itself. For example "Too many support heroes, low team damage", "No tank heroes picked".... Hon already has the heroes filtered and classified (a classification which needs to be updated given recent changes IMO), I don't think it would too hard to implement such a system with the intend to balance hero picks by players and diminish game frustration when you end up with "madman, scout, dark lady, sandwraith and a legionaire in the jungle".
I saw another game (can't recall which) that during character selection would mention some individual player characteristics. What I mean by this is that for example, a given player with high KD, high XPM, high GPM, high win % among the other team members is the fittest to use a hard carry, whilst a player with high wards, high assists is the fittest for the support role; therefore having the game outlining these aspects of the player himself might help other players understand their role in the team. We all like to carry, but if i'm teamed up with a guy that has 2.3 KD and is obviously a better player than me, I will gladly support him in the short lane. This can already bee seen if you click on each player's stats, but what if it was mentioned in the selection screen?
The MVP voting at the end of the game should include more achievements, starting with mentioning "most wards placed", "most neutral camp stacks", "most wards countered", "most invisible heroes revealed assists" (I think carrying dust/rev wards is a HUGE contribution and is not rewarded), "something like most ganks/shutdowns"... and also, the medals should summate during the voting screen, meaning that instead of just "top hero damage" being the reason why you vote, add all the medals they earned, most kills, most damage, most assists.... currently it makes it look like it was a single contribution. MVP's should be rewarded somehow, the MVP medal is meaningless, players want to be rewarded somehow; which brings me to the last point.
Implement gold or improve silver rewards. Currently we are getting approximately 14 coins per win, which I consider really low, takes 150 games or more to get enough for an avatar. What if we could get a little bit more coins or even add 3- 4 gold coins per win or per MVP or per achievement, by leveling up... anything to reward hardcore old players,
As I said before, I am not a developer and do not know if these implementations are too complicated. They are just suggestions and I'd like to know what the community thinks and maybe see they taken into account for future patches. No intention to make anyone mad and thank you for reading the long post. Long Live HoN!
(OLD SAND WRAITH BACK PLEASE <3)
↧
About Executioner Legionnaire lines
I should have made this question some 5 years ago, but here i am.
Did one of the aitoattack lines from the Executioner Legionnaire skin got cut?
I remember him saying something on the lines "Lion, Dont you run", but now he sayz "Liod" when attacking, which means nothing.
I also cant find the original sound in ANY old video. It seems no one cares about autoattack lines, only skills and taunts. Anyone can help me dig up some HoN history?
Did one of the aitoattack lines from the Executioner Legionnaire skin got cut?
I remember him saying something on the lines "Lion, Dont you run", but now he sayz "Liod" when attacking, which means nothing.
I also cant find the original sound in ANY old video. It seems no one cares about autoattack lines, only skills and taunts. Anyone can help me dig up some HoN history?
↧
↧
Returning beta and 6+ year player giving random and scattered thoughts for no particular reason
Hey All!
My name's Kron, I've played since Beta up until sometime just before the whole map rework. (I'm not sure when that was) So I missed most of the shenanigans I keep seeing with all the new redesigns and reverts and WZA doing crazy things, etc. Below I will make a list of completely random and scattered thoughts in no logical order. I used to be a 1900+ and have been back for roughly 3 weeks. I hope I will start HEALTHY conversations or just simply have people discuss things with me! Other then that, there is truly no purpose to this post. Okay here goes.
-I'm stoked to see the forums still going strong! Although the community is small, I start recognizing names more and more and there seems to be a decent amount of good discussions. Hello friends.
-ElementUser is an absolute ANIMAL! (In a good way). If you see this EU, just know I instantly recognized your name and have kinda caught up with everything you've done since then, and you're awesome man. Truly, you are the embodiment of all of the players love for this game. You know what made the game great and so memorable and you've done so much great work trying to bring that back/keep it. Just know you are very much appreciated in the community. Thank you.
-New Tarot base model, what the hell happened to my girl while I left? The gypsy-esque look was 10000x better, not sure if possible to bring back or simply have it as a skin.
-I am so incredibly on the fence with the new Bushwack. I used to love the guy. He is pretty damn fun still with the nonstop hopping around but MAN how do you guys live without his beloved split-shot? Being able to line up his attacks to hit multiple people felt like great skill expression. Also how the heck do you guys farm with him now? Is thunderclaw or whatever core on him now? His old ulti felt much better too. HOWEVER, The more I play him the more I think he's okay, just a bit "simpler" to play, just lost a bit of his personality.
-Monkey King is my favorite hero, god bless you guys for not changing him (expect for the mana regen on ulti, DAMN that's nice, ty!). Im also having a blast laughing at myself at how bad I have become with him compared to the god I used to be with him. One day I will be able to combo correctly like I used to.
-I can't remember builds to save my life, omg.
-Racism is alive and well with the players, oh boy. HoN hasn't changed in that regard.
-It feels impossible to find english-speaking players?? Out of the 15-20 games I've played I think I've only have 2 games with english. Oh well.
-New Dampeer SOTM effect is sweet.
-I had an awesome first-game-back with silhouette and god damn she felt just as smooth as I remember. Thanks for not touching her either! Her, MK, and Puppet Master are such incredible hero designs ahhhhhhhhhhh.
-Kongor changes are pretty sweet! The more games I play with it, the more I enjoy it, nice one!
-Me trying to last hit as level 1-2 with Soulstealer is HILARIOUS.
-I truly do not understand the meta anymore. Is offlane (suicide) the lane with your jungle now? Are junglers just not a thing anymore? (I've only had maybe 2 junglers in all of my games) I'M SO CONFUSSEEEEEDDD
-I'm kinda surprised how bad people are after all the time they've played. In my few games I already feel like I'm better then 95% of the players I've played against/with. Ah well, maybe when I'll get higher mmr I'll be more impressed.
-It's fun as hell starting at 1250, the lowest of the low, and seeing myself improve every game, and climbing, just by remembering how to play slowly but surely. It seems every game I remember something from back in the day.
-Hatchet building into cleaver was an awesome idea, nice!
-Deadwood is still utter bullshit for the first 30 minutes LOL, he's so brainlessly easy. Buuuut hey I used to abuse him too so I don't mind.
-There's still a bajillion heroes I have yet to try again since my return and I'm so excited to.
-Going back to my Game Master Puppet Master skin (The kid with the controller) made me shed a little tear of joy :')
-Solstice seems utterly broken, I think I've seen him like 7 times now and he's hard carried basically every time.
-The game being held on by a thread makes me so sad.
-HoN is easily the BEST of ALL mobas. I've played them all, extensively. I have THOUSANDS of hours docked into HoN, Dota, Dota 2, League of Legends, Smite, and HoTS. I play league the most because I have a ridiculous amount of friends that play it, which is unfortunate. Regardless, HoN is easily the most fun and some of the heroes are the best ever created.
-My brain is kinda mush now from basically puking out random thoughts, I'm probably missing a TON of things but hey.
-My IGN is KronBobon, if you're in NA, feel free to add me and we can play some games! I'm a carry/mid player. When/if I get higher mmr I will start supporting and suiciding, but for now I can easily carry most games so I prefer to do that.
.....Okay that's it for now, discuss if you like!
Sorry about the extremely long post, it was lunch time at work.
CHEERS! :)
Kron
My name's Kron, I've played since Beta up until sometime just before the whole map rework. (I'm not sure when that was) So I missed most of the shenanigans I keep seeing with all the new redesigns and reverts and WZA doing crazy things, etc. Below I will make a list of completely random and scattered thoughts in no logical order. I used to be a 1900+ and have been back for roughly 3 weeks. I hope I will start HEALTHY conversations or just simply have people discuss things with me! Other then that, there is truly no purpose to this post. Okay here goes.
-I'm stoked to see the forums still going strong! Although the community is small, I start recognizing names more and more and there seems to be a decent amount of good discussions. Hello friends.
-ElementUser is an absolute ANIMAL! (In a good way). If you see this EU, just know I instantly recognized your name and have kinda caught up with everything you've done since then, and you're awesome man. Truly, you are the embodiment of all of the players love for this game. You know what made the game great and so memorable and you've done so much great work trying to bring that back/keep it. Just know you are very much appreciated in the community. Thank you.
-New Tarot base model, what the hell happened to my girl while I left? The gypsy-esque look was 10000x better, not sure if possible to bring back or simply have it as a skin.
-I am so incredibly on the fence with the new Bushwack. I used to love the guy. He is pretty damn fun still with the nonstop hopping around but MAN how do you guys live without his beloved split-shot? Being able to line up his attacks to hit multiple people felt like great skill expression. Also how the heck do you guys farm with him now? Is thunderclaw or whatever core on him now? His old ulti felt much better too. HOWEVER, The more I play him the more I think he's okay, just a bit "simpler" to play, just lost a bit of his personality.
-Monkey King is my favorite hero, god bless you guys for not changing him (expect for the mana regen on ulti, DAMN that's nice, ty!). Im also having a blast laughing at myself at how bad I have become with him compared to the god I used to be with him. One day I will be able to combo correctly like I used to.
-I can't remember builds to save my life, omg.
-Racism is alive and well with the players, oh boy. HoN hasn't changed in that regard.
-It feels impossible to find english-speaking players?? Out of the 15-20 games I've played I think I've only have 2 games with english. Oh well.
-New Dampeer SOTM effect is sweet.
-I had an awesome first-game-back with silhouette and god damn she felt just as smooth as I remember. Thanks for not touching her either! Her, MK, and Puppet Master are such incredible hero designs ahhhhhhhhhhh.
-Kongor changes are pretty sweet! The more games I play with it, the more I enjoy it, nice one!
-Me trying to last hit as level 1-2 with Soulstealer is HILARIOUS.
-I truly do not understand the meta anymore. Is offlane (suicide) the lane with your jungle now? Are junglers just not a thing anymore? (I've only had maybe 2 junglers in all of my games) I'M SO CONFUSSEEEEEDDD
-I'm kinda surprised how bad people are after all the time they've played. In my few games I already feel like I'm better then 95% of the players I've played against/with. Ah well, maybe when I'll get higher mmr I'll be more impressed.
-It's fun as hell starting at 1250, the lowest of the low, and seeing myself improve every game, and climbing, just by remembering how to play slowly but surely. It seems every game I remember something from back in the day.
-Hatchet building into cleaver was an awesome idea, nice!
-Deadwood is still utter bullshit for the first 30 minutes LOL, he's so brainlessly easy. Buuuut hey I used to abuse him too so I don't mind.
-There's still a bajillion heroes I have yet to try again since my return and I'm so excited to.
-Going back to my Game Master Puppet Master skin (The kid with the controller) made me shed a little tear of joy :')
-Solstice seems utterly broken, I think I've seen him like 7 times now and he's hard carried basically every time.
-The game being held on by a thread makes me so sad.
-HoN is easily the BEST of ALL mobas. I've played them all, extensively. I have THOUSANDS of hours docked into HoN, Dota, Dota 2, League of Legends, Smite, and HoTS. I play league the most because I have a ridiculous amount of friends that play it, which is unfortunate. Regardless, HoN is easily the most fun and some of the heroes are the best ever created.
-My brain is kinda mush now from basically puking out random thoughts, I'm probably missing a TON of things but hey.
-My IGN is KronBobon, if you're in NA, feel free to add me and we can play some games! I'm a carry/mid player. When/if I get higher mmr I will start supporting and suiciding, but for now I can easily carry most games so I prefer to do that.
.....Okay that's it for now, discuss if you like!
Sorry about the extremely long post, it was lunch time at work.
CHEERS! :)
Kron
↧
[Discussion] Extreamly toxic player just trolls because i went jungle and looses in purpose
A player on a normal game just throwed the game because i went jungle, counter our jungle camps and after the game ends he wispers me with his multiple accounds saying that he will do it again, even tho we were winning, ill leave the screenshot here.
↧
[Game Play] Engineer SOTM
Staff of the Master does nothing to Engineer but still applies visual effects. This may cause confusion.
↧
[Sound] Essence Shroud
There is no sound playing when ability casted in motion.
↧
↧
[Gameplay] Zephyr SOTM
Zephyr *
Typhoon
![]()
- Target a location to create a Typhoon there.
- Enemies in the Typhoon are dealt up to 60/80/100 Magic Damage per second and up to -99% Movement Speed, increasing the closer they are to the center.
- The Typhoon lasts 6/8/10 seconds and spawns one Cyclone per second.
- New Staff of the Master increases damage done, applies Perplex and reduces cooldown.
---
What do you think about it? Please, share your opinion.
Typhoon


- Target a location to create a Typhoon there.
- Enemies in the Typhoon are dealt up to 60/80/100 Magic Damage per second and up to -99% Movement Speed, increasing the closer they are to the center.
- The Typhoon lasts 6/8/10 seconds and spawns one Cyclone per second.
- New Staff of the Master increases damage done, applies Perplex and reduces cooldown.
---
What do you think about it? Please, share your opinion.
↧
[Item] Arcane Bomb
Each Arcane Bomb has an independent cooldown in your inventory.
↧
[Spell] Tempest sub ability on meteor
Hello,
Came to my attention that tempest meteor subability is on default on O instead of D . checking at buttons menu( wanted to change it coz how im supposed to press the letter O xD) saw that its in the attribute boost section rather on subabilities. so i couldnt really change my buttons ( as for example when i play monarch i would have to reset again the buttons to normal )
Came to my attention that tempest meteor subability is on default on O instead of D . checking at buttons menu( wanted to change it coz how im supposed to press the letter O xD) saw that its in the attribute boost section rather on subabilities. so i couldnt really change my buttons ( as for example when i play monarch i would have to reset again the buttons to normal )
↧